Ilebhu ye-Creative yaseNingizimu Korea engu-4:33 yethula isitudiyo segeyimu ye-Delabs Web3

Xhumana nabaholi abaphambili bamageyimu e-Los Angeles ku-GamesBeat Summit 2023 ngoMeyi 22-23. Bhalisa lapha.


Umthuthukisi wegeyimu waseNingizimu Korea 4:33 Creative Labesiqoqe ukulandwa okungaphezulu kwezigidi ezingu-250 kuyo yonke imidlalo yayo emhlabeni jikelele, kumenyezelwe Delabsibhizinisi elisha eligxile ku-Web3.

I-Delabs izogxila ekuthuthukiseni nasekushicileleni imidlalo yomdabu ye-blockchain ku-Polygon blockchain ecosystem. Kungolunye uphawu ukuthi Izinkampani zemidlalo zaseNingizimu Korea – obekungabokuqala ukucwila emidlalweni yamahhala yokudlala – bayangena yonke imidlalo ye-Web3.

“Ngokuba uzakwethu ophambili wePolygon, iDelabs isilungele ukwenza igxathu elibalulekile ekuthuthukiseni imboni yemidlalo ye-web3, ihlinzeka ngezinzuzo eziningi namathuba omkhakha wonkana,” kusho uJoonmo Kwon, usihlalo we-4:33 Creative Lab kanye no-CEO we Delabs, esitatimendeni. “Inhloso yeDelabs ukunyakazisa indawo ehlukaniselwe abantu ngokugcizelela kwayo okuqabulayo ekukhuthazeni umuzwa womphakathi nokuthokoza, kuqhubekisela phambili imboni esizukulwaneni esilandelayo semidlalo – iGame 3.0.”

Ukuze kuzuzwe le migomo, i-Delabs ihlanganyele ne-Polygon Labs, inkampani yokuthuthukisa i-Web3 ngemuva kwephrothokholi yokukala ye-Ethereum Layer-2 ehamba phambili, i-Polygon. Njengozakwethu ohamba phambili, i-Delabs izokwazi ukusebenzisa i-Polygon esheshayo neyongayo imali ehlanganiswe nokuvikeleka okuqinile kwe-Ethereum kanye nokwahlukaniswa kwabantu ukuze bangene ngaphandle komthungo kubadlali abasha.

Umcimbi

GamesBeat Summit 2023

Joyina umphakathi we-GamesBeat e-Los Angeles ngoMeyi 22-23. Uzozwa ngongqondongqondo abagqama kakhulu embonini yemidlalo ukwabelana ngezibuyekezo zabo ngentuthuko yakamuva.

Bhalisa Lapha

UJoonmo Kwon, usihlalo we-4:33 Creative Lab kanye ne-CEO ye-Delabs. Uyi-CEO yangaphambili ye-Nexon.

Urvit Goel, inhloko yezokuthuthukiswa kwamabhizinisi emhlabeni jikelele ePolygon Labs, esitatimendeni uthe, “Sijabule kakhulu ukumemezela ukusebenzisana kwethu neqembu elinekhono eDelabs, ngenhloso yokuthuthukisa amazinga emidlalo yeWeb3. Ngokusebenzisa ubuchwepheshe obuphambili bePolygon, iDelabs isilungele ukuheha nokubandakanya izigidi zabadlali abasha futhi ikhulise umphakathi ochumayo ongajabulela okuhlangenwe nakho kwemidlalo evikelekile, engenamthungo, futhi egxilile. ”

Iholwa nguJoonmo Kwon (owaziwa nangokuthi u-JMK) – usomabhizinisi ovelele waseNingizimu Korea futhi owayeyi-CEO yesidlali semidlalo ye-Nexon enemidlalo eyisithupha esezingeni eliphezulu ye-blockbuster ngaphansi kwebhande lakhe – i-Delabs izogxila emisha, ulwazi oluhle kakhulu lomsebenzisi, kanye nezici zomdabu ze-blockchain ukuze icabange kabusha. ikusasa lemidlalo emisiwe.

Umakadebona embonini yemidlalo, u-Kwon ube ngomunye wabokuqala ababona amandla emidlalo yeselula edlalwa mahhala ngaphansi kokuqashwa kwakhe njenge-CEO e-Nexon, lapho ayengamele khona ukwethulwa komdlalo odume kakhulu i-Crazyracing Kartrider. I-KartRider iqongelele ukulanda okungaphezu kwezigidi ezingu-300 futhi yaziwa ngokuheha abantu base-Korea abangaphezu kwengxenye eyodwa kwezintathu.

Imidlalo yangaphambilini ka-Kwon ephule irekhodi ihlanganisa i-Romance of Three Kingdoms (No. 1 kuzo zonke izitolo zezingcingo unyaka, ukulanda okuyizigidi ezingu-30), i-Kart Rider (ngaphezu kwezigidi ezingu-300 ukulanda), Bow Master (No. 2 umdlalo omkhulu, izimpi eziyizigidi ezingu-10 isikhathi ngasinye usuku), i-Blade (No. 1 ku-Google Play Isitolo naku-App Store Korea, imali engenayo engu-$100 million), Amaqhawe (No. 1 ku-Play Store naku-AppStore Korea, imali engenayo engu-$100+ wezigidi), kanye ne-Boxing Star (No. 1 umdlalo wesibhakela iminyaka emine, imali engenayo engu-$100+ million).

Isebenzisa ithalente eliyingqayizivele lika-Kwon lokubikezela izinguquko ezinkulu embonini yemidlalo kanye nerekhodi lakhe lokwethula ngempumelelo izihloko eziphambili, iDelabs izinikele ekudaleni imidlalo ejabulisayo, ehehayo, nebandakanyayo yabo bonke abadlali, ingene emandleni aphelele e-blockchain ngesikhathi esifanayo.

I-Delabs okwamanje inemidlalo emithathu esakhiwayo – igeyimu yomjaho, igeyimu yokusinda ye-RPG, kanye negeyimu yesitayela se-anime. AbakwaDelabs banikeze ochwepheshe abazinikele bohlobo oluthile ukuze bathuthukise iphrojekthi ngayinye, baqinisekise abalandeli umuzwa ophoqelelayo nojwayelekile.

Inhloso ukunikeza bonke abadlali ngemifanekiso egqamile nolwazi lokudlala umdlalo, kungakhathaliseki ukuthi banolwazi olungakanani ngama-NFT, izikhwama zemali, noma ama-cryptocurrencies.

IDelabs inabantu abangu-100 futhi iyaqasha. Inkampani engumzali, i-4:33, iqoqe imali engaphezu kuka-$100 million kubatshalizimali abanjengoTencent noLine.

Le nkampani izoqala ukwenza ama-NFT ngo-Ephreli nonyaka.

“I-mint yethu yokuqala yiDelabs Adventure Pass ezohlanganisa yonke imidlalo yeDelabs. I-Adventure Pass yethu izothuthukisa ulwazi lwabadlali kuyo yonke imidlalo yethu ngezinzuzo ezinhle,” kusho u-Kwon ku-imeyili eya ku-GamesBeat. “Imidlalo yeWeb3 iyimpendulo ezinkingeni zemidlalo yesintu. Umdlali ojwayelekile uchitha isikhathi esiningi nemali emidlalweni ayidlalayo. Kuthiwani uma igeyimu iphelelwa yisevisi noma ngiyeka ukudlala? Ngenzeni manje? Impela, bengisajabule, kodwa akukho okunye.”

UKwon wengeze wathi, “Kodwa kuthiwani uma abadlali bengaba nempahla yedijithali ehlala unomphela? Lokho kuzwakala njengenganekwane, kodwa lokho kungenzeka ku-web3. Nge-Web3, abadlali abagcini nje ngokuba nesipiliyoni sokudlala esijabulisayo, baphinde babe nezimpahla zedijithali ezibalulekile nezithengisekayo.”

Futhi uKwon wathi, “I-psychology yobunikazi iyamangalisa. Uma ngokwengxenye ungumnikazi wendawo yokudlela, cishe uzovakashela indawo yokudlela kaningi futhi ube umvangeli wayo wokumaketha. Nasemidlalweni kuzokwenzeka okufanayo. Uma abadlali bephethe izimpahla zabo ezingaphakathi kwegeyimu, baba amakhasimende athembekile, abasebenzeli bokukhangisa abashisekayo, namalungu omphakathi asebenzayo abamba iqhaza ngokunikeza impendulo mayelana nesiqondiso segeyimu.”

UKwon uthe izinkampani zemidlalo zenza izigidigidi zamadola ngonyaka ngokwenza imali ngabasebenzisi bazo.

“I-Web3 inikeza isipiliyoni esihlukile kumdlali. Kuwebhu3, abadlali bathola inani elithe xaxa, ”kusho uKwon. “Uma umdlali ethola inani elikhulu, kanjalo nenkampani. Ekugcineni, imali esetshenziswe emidlalweni ayiyona izindleko ezishisiwe, kodwa ukutshalwa kwezimali kokuhlangenwe nakho okujabulisayo. Emidlalweni ye-web3, izintshisekelo zenkampani nezintshisekelo zomdlali ziyahambisana. Ngikholelwa ukuthi le modeli iwubudlelwane obuzinzile kakhulu. Kuzophazamisa kakhulu. Uma umdlali ezwa ukubaluleka okwengeziwe ngemidlalo ye-web3, ngeke abuyele kumodeli yakudala. Yingakho nje ngisungule imidlalo yeDelabs.”

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